Ovii Job Board

Senior Gameplay Animator - Lakshya Digital

Keywords studios

Canada • Remote - Canada • Contract

Posted 2026-07-31 Other

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Job Description

Ovii's Interpretation of the Role

We need a senior gameplay animator to craft high‑impact combat animations for a short‑term AAA demo. The role is fully remote (Canada) on a 3‑4 month contract, focusing on melee, QTEs and cinematic combat moments.

Role Snapshot

  • Senior Gameplay Animator
  • Remote (Canada) contract
  • 3‑4 month engagement
  • AAA combat‑focused animation
  • Full‑time effort

Must-Have Requirements

  • Extensive professional experience as a Gameplay Animator on AAA console or PC titles
  • Experience with third‑person action or combat‑heavy games
  • Strong understanding of melee combat systems, timing and impact
  • Keyframe animation expertise
  • Ability to work from motion capture and create bespoke keyframe animation
  • Strong communication skills
  • AAA gameplay animation
  • combat‑focused animation

Nice-to-Have Signals

  • Experience with titles similar to God of War, Ghost of Tsushima, The Last of Us, Uncharted
  • Technical experience with Autodesk Maya, Autodesk MotionBuilder
  • Experience with Unreal Engine (UE4/UE5) and Animation Blueprints/State Machines
  • titles similar to God of War, Ghost of Tsushima, The Last of Us, Uncharted

Work Setup

  • Location: Canada
  • Work mode: REMOTE
  • Remote scope: COUNTRY_RESTRICTED
  • Remote countries: Canada
  • Timezone: North American working hours
  • Employment type: Contract
  • Contract duration: 3-4 months

Eligibility Gates

  • Visa sponsorship: unknown

Application Requirements

  • Portfolio required

Not Specified in JD

  • Visa sponsorship
  • Salary range
  • Relocation
  • Notice period
  • Security clearance
  • Coding test

What You'll Likely Work On

  • Create polished combat‑centric gameplay animations for a demo experience
  • Produce melee attacks, finishers, traversal and enemy reaction animations
  • Design and animate Quick Time Events and blend them into cinematic moments
  • Collaborate with designers, technical animators and engineers to refine gameplay feel
  • Operate within the established animation pipeline while maintaining AAA‑level polish
  • Help define and uphold the quality bar expected of a premium action title

Good Fit If You Have

  • Passion for AAA action titles and cinematic combat
  • Strong sense of timing, impact and character weight
  • Collaborative mindset with ability to work independently
  • Excellent visual storytelling through animation

Skills

  • Gameplay animation
  • Keyframe animation
  • Motion capture integration
  • Melee combat system expertise
  • Strong communication
  • Autodesk Maya
  • Autodesk MotionBuilder
  • Unreal Engine (UE4/UE5)
  • Animation Blueprints & State Machines
  • Quick Time Event animation

Remote Eligibility

  • Canada